It can be accessed from the game’s pause menu. In order to allow more customizations, the Core module features a ‘Control Panel’. It’s worth mentioning that each feature can be disabled or enabled in the game, and also work in conjunction with other modifications. Some features are completely new, such as the Dynamic Crosshair, which changes the size of the current weapon spread. It also offers support for various VATS perks in Bullet Time. For instance, Project Nevada’s Core module offers support for throwing many weapons with the standard grenade hotkey. All these have been written from scratch and adds new features. Some of the features available with the Core module are improved versions of Fallout 3 modifications, such as Sprint, Bullet Time, and Grenade Hotkey. This module adds a range of features available in most first-person shooter games. It’s required by all other modules in the game. While each module has its own set of features, the Core module lays the foundation of the project. Use the Core module to improve the in-game experienceĪs mentioned earlier, Project Nevada comes with a range of modules, including Core, Cyberware, Rebalance, and Equipment.
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